Effects of Traditional Game in School Going Children

ConditionChild, Only
Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age8-12
SponsorRiphah International University

About this trial

This randomized controlled trial examines whether regular participation in the traditional game \*\*Kho-Kho\*\* improves agility and reaction time in school-aged children. Due to limited physical education in schools, many children fail to achieve recommended daily physical activity, leading to physical and mental health issues. The study will involve \*\*48 children (8-12 years)\*\* from selected schools in Sialkot, divided into an experimental group (Kho-Kho) and a control group (free play). The intervention will be conducted \*\*3 times per week for 6 weeks\*\*, and outcomes will be measured using the \*\*T-Test, Ruler Drop Test, and TOES\*\*. Data will be analyzed using \*\*SPSS v21\*\*, with ethical approval from \*\*Riphah International University, Lahore\*\*.

Eligibility criteria

This trial accepts healthy volunteers

Qualifiers

8-12 years of school-going children

Give informed consent

physically healthy and medically fit to participate in physical activity

BMI within normal-for-age range to control for physical performance variability.

Disqualifiers

presence of at least one of the following conditions: circulatory, respiratory and musculoskeletal diseases, neuropsychiatric disease, exercise induced anaphylaxis, morbid obesity

History of injury or surgery in the past 4 months

Currently participating in other structured sports training or agility-specific coaching program, or research procedures

Inconsistent attendance in the intervention sessions.

Trial design

Design model

Parallel

Treatments tested in this trial

  • KH0-KHO game

    Other intervention

    A Kho Kho team has 12 players and is played on a rectangular court with two poles at each end and a central lane running through it. -free play activity The court is 27 by 16 m (89 × 52 ft), the distance between the two poles is 24 m (79 ft), and the width of the center lane is 30 cm (12 in). A match consists of two innings with each consisting of 9 min each .

  • free play activity

    Other intervention

    The CG participated in their typical, PA in the classroom or playground according to their regular schedule of the school's physical education

Treatment groups

48 Participants
are divided into 2 treatment groups
Group A: Experimental group: Kho-kh0 game groupExperimental treatment 1 intervention
Group B: Controlled group: free play activity groupOther 1 intervention

Trial outcomes

Primary outcomes

1

T-test agility run

Outcome Measure Title: Agility (T-Test Agility Run) Measure Description: Time taken to complete the T-Test Agility Run Unit of Measure: Seconds Interpretation: Lower scores indicate better agility

Time frame
6 week
2

Ruller drop test

Outcome Measure Title: Reaction time in children Time Frame: (baseline to 6 weeks) Description: Reaction time assessed using the Ruler Drop Test Unit of Measure: Milliseconds (ms) or centimeters (cm)

Time frame
6 week

Secondary outcomes

1

The Children's Memory Scale

Outcome Measure Title: Verbal and visual memory in children Measure Description: Children's Memory Scale (CMS), including subtests for immediate and delayed verbal and visual memory Scale Range: Index scores range from 40 to 160 Interpretation: Higher scores indicate better cognitive performance and memory ability.

Time frame
6 weeks
2

Test of environmental supportiveness :

Outcome Measure Title: Environmental supportiveness Measure Description: Environmental Supportiveness Scale assessing perceived environmental support for participation Scale Range: 0-34 Interpretation: Higher scores indicate better environmental supportiveness

Time frame
6 weeks

Other outcomes

Sponsors and contacts

Click on the lead sponsor to view all of their trials.