[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100629547":3},{"organization":4,"armGroups":7,"interventions":19,"overallOfficials":25,"centralContacts":29,"locations":38,"responsibleParty":62,"collaborators":65,"id":69,"slug":18,"hasResults":70,"nctId":71,"briefTitle":72,"officialTitle":73,"acronym":18,"eligibilityCriteria":74,"healthyVolunteers":70,"sex":75,"minAge":76,"maxAge":77,"enrollmentInfo":78,"targetDuration":18,"studyType":81,"phases":82,"briefSummary":84,"conditions":85,"keywords":87,"overallStatus":41,"whyStopped":18,"lastUpdateSubmitDate":93,"lastUpdatePostDateStruct":94,"startDateStruct":97,"completionDateStruct":99,"leadSponsor":101,"locationsCount":102},{"fullName":5,"class":6},"Koç University","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Digital Intelligence Game Intervention","EXPERIMENTAL","Participants will receive digital intelligence game training using the MentalUP platform under supervision of a clinical psychologist and occupational therapist. Sessions will be conducted twice weekly and include structured cognitive exercises targeting attention, memory, and problem-solving skills.",[13],"Behavioral: MentalUP Digital Intelligence Game",{"label":15,"type":16,"description":17,"interventionNames":18},"Routine Care","NO_INTERVENTION","Participants will receive routine services provided by EÇADEM without additional digital cognitive training.",null,[20],{"type":21,"name":22,"description":23,"armGroupLabels":24,"otherNames":18},"BEHAVIORAL","MentalUP Digital Intelligence Game","MentalUP is a digital cognitive training platform designed to improve attention, memory, logical reasoning, and problem-solving abilities through adaptive intelligence games.",[9],[26],{"name":27,"affiliation":5,"role":28},"Remziye Semerci-Şahin, Assistant professor","STUDY_DIRECTOR",[30,34],{"name":27,"role":31,"phone":32,"phoneExt":18,"email":33},"CONTACT","+90 5350112821","remziyesemerci@gmail.com",{"name":35,"role":31,"phone":36,"phoneExt":18,"email":37},"Enes Şimşek, MSc. PhD(c)","+90 5462502050","enessimsek19@ku.edu.tr",[39],{"facility":40,"status":41,"city":42,"state":43,"zip":18,"country":44,"countryCode":18,"cosmosGeoPoint":45,"geoPoint":50,"contacts":51},"EÇADEM","RECRUITING","Istanbul","Türkiye","Turkey (Türkiye)",{"type":46,"coordinates":47},"Point",[48,49],28.94966,41.01384,{"lat":49,"lon":48},[52,56,60],{"name":53,"role":31,"phone":54,"phoneExt":18,"email":55},"Nihan Yurdadön, MSc.","+90 5074343362","nyurdadon@ku.edu.tr",{"name":57,"role":31,"phone":58,"phoneExt":18,"email":59},"İpek Bertan, MSc.","+90 5413300220","ibertan@ku.edu.tr",{"name":53,"role":61,"phone":18,"phoneExt":18,"email":18},"PRINCIPAL_INVESTIGATOR",{"type":61,"investigatorFullName":63,"investigatorTitle":64,"investigatorAffiliation":5,"oldNameTitle":18,"oldOrganization":18},"Enes Simsek","MSc. PhD(c)",[66],{"name":67,"class":68},"Semahat Arsel Nursing Education, Practice and Research Center (SANERC)","UNKNOWN","100629547",false,"NCT07476092","Evaluation of the Effect of Digital-based Games on the Visual and Cognitive Performance of Young Children With Intellectual Disabilities","Evaluation of the Effect of Digital-based Games on the Visual and Cognitive Performance of Young Children With Intellectual Disabilities: A Randomized Controlled Study","Inclusion Criteria:\n\n* Individuals aged 18-35 years\n* Diagnosed with mild or moderate intellectual disability\n* Receiving services from EÇADEM\n* Ability to participate in cognitive activities\n* Written consent from parents\u002Fguardians\n* No visual or hearing impairment\n* No severe motor coordination problems\n\nExclusion Criteria:\n\n* Severe intellectual disability\n* Visual or hearing impairment\n* Any medical condition preventing participation\n* Lack of participant or parental consent","ALL","18 Years","35 Years",{"count":79,"type":80},60,"ESTIMATED","INTERVENTIONAL",[83],"NA","This randomized controlled trial aims to evaluate the effect of digital intelligence games on visual and cognitive performance in young individuals with intellectual disabilities. Participants aged 18-35 years receiving services from EÇADEM in Istanbul will be randomly assigned to either an intervention group receiving digital intelligence game training using the MentalUP application or a control group receiving routine services. Visual memory and cognitive performance will be assessed using the Benton Visual Retention Test and the Standardized Mini Mental Test at baseline, 3 months, 6 months, and 12 months. The study will investigate the short- and long-term effects of digital cognitive training on visual and cognitive functioning.",[86],"Intellectual Disability",[86,88,89,90,91,92],"Cognitive Performance","Visual Memory","Digital Intelligence Games","Randomized Controlled Trial","MentalUP","2026-03-16",{"date":95,"type":96},"2026-03-18","ACTUAL",{"date":98,"type":96},"2025-06-01",{"date":100,"type":80},"2026-06-01",{"name":5,"class":6},1]