[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100565373":3},{"organization":4,"outcomesModule":7,"designInfo":14,"detailedDescription":20,"studyPopulation":13,"armGroups":21,"interventions":28,"overallOfficials":33,"centralContacts":37,"locations":43,"responsibleParty":60,"collaborators":13,"id":62,"slug":13,"hasResults":63,"nctId":64,"briefTitle":65,"officialTitle":66,"acronym":23,"eligibilityCriteria":67,"healthyVolunteers":63,"sex":68,"minAge":69,"maxAge":13,"enrollmentInfo":70,"targetDuration":13,"studyType":73,"phases":74,"briefSummary":75,"conditions":76,"keywords":78,"overallStatus":45,"whyStopped":13,"lastUpdateSubmitDate":83,"lastUpdatePostDateStruct":84,"startDateStruct":87,"completionDateStruct":89,"leadSponsor":91,"locationsCount":92},{"fullName":5,"class":6},"University Rehabilitation Institute, Republic of Slovenia","OTHER",{"primaryOutcomes":8,"secondaryOutcomes":13,"otherOutcomes":13},[9],{"measure":10,"description":11,"timeFrame":12},"Semi-structured interview","The interview was based on a questionnaire that included rating-scale-based questions on mixed-reality therapy meeting the patient's needs, frustration during the exercise, ease of use, difficulties encountered, motivational aspect, likability and usefulness of each exercise, and open-ended questions on motivation, overall view of the mixed-reality system and possible unwanted effects.","On the day of the end of the intervention",null,{"allocation":15,"interventionModel":16,"interventionModelDescription":13,"primaryPurpose":17,"observationalModel":13,"timePerspective":13,"maskingInfo":18},"NA","SINGLE_GROUP","DEVICE_FEASIBILITY",{"masking":19,"maskingDescription":13,"whoMasked":13},"NONE","Mixed reality is an immersive technology that can integrate virtual objects into the real world and adaptive scenarios. It offers the opportunity to train physical and cognitive aspects in stroke patients. The patients' perspectives were assessed with a semi-structured interview.",[22],{"label":23,"type":24,"description":25,"interventionNames":26},"RehAtt","EXPERIMENTAL","Each patient was included in the introduction session (performed by a psychologist), three sessions of occupational therapy and three sessions of physiotherapy. Each session lasted for 30 minutes. Occupational-therapy training was focused on activities aimed at improving upper limb function; physiotherapy training was focused on balance, walking and standing.",[27],"Device: RehAtt",[29],{"type":30,"name":23,"description":31,"armGroupLabels":32,"otherNames":13},"DEVICE","Each patient received the RehAtt intervention.",[23],[34],{"name":35,"affiliation":5,"role":36},"Nataša Bizovičar, MD, PhD","PRINCIPAL_INVESTIGATOR",[38],{"name":39,"role":40,"phone":41,"phoneExt":13,"email":42},"Metka Moharić, MD, PhD","CONTACT","+386 1 4758 441","metka.moharic@ir-rs.si",[44],{"facility":5,"status":45,"city":46,"state":13,"zip":47,"country":48,"countryCode":49,"cosmosGeoPoint":50,"geoPoint":55,"contacts":56},"RECRUITING","Ljubljana","1000","Slovenia","SI",{"type":51,"coordinates":52},"Point",[53,54],14.50513,46.05108,{"lat":54,"lon":53},[57],{"name":35,"role":40,"phone":58,"phoneExt":13,"email":59},"+386 1 4758351","natasa.bizovicar@ir-rs.si",{"type":61,"investigatorFullName":13,"investigatorTitle":13,"investigatorAffiliation":13,"oldNameTitle":13,"oldOrganization":13},"SPONSOR","100565373",false,"NCT06641336","Perceptions of RehAtt Mixed Reality System","Perceptions of Using RehAtt Mixed Reality System in Stroke Motor Rehabilitation","Inclusion Criteria:\n\n* first ischaemic or hemorrhagic stroke,\n* one-sided hemiparesis,\n* adequate cognitive abilities.\n\nExclusion Criteria:\n\n* severe cognitive impairment,\n* aphasia,\n* known presence of an epileptic seizure in the last year,\n* other orthopaedic and neurological diseases affecting sensory or motor functions,\n* inability to sit independently,\n* severe visual impairment,\n* severe depression.","ALL","18 Years",{"count":71,"type":72},10,"ESTIMATED","INTERVENTIONAL",[15],"The study aims to explore the patients' perspective on usability and feasibility of the RehAtt™ mixed-reality system during upper limb, gait and balance function rehabilitation.",[77],"Stroke",[79,80,81,82],"rehabilitation","mixed reality","motor rehabilitation","patients' perspective","2026-06-11",{"date":85,"type":86},"2026-06-15","ACTUAL",{"date":88,"type":86},"2024-10-11",{"date":90,"type":72},"2026-10",{"name":5,"class":6},1]