Virtual Reality Treatment for Adults With Chronic Back Pain (VRNT)

Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18-85
SponsorCognifiSense Inc.

About this trial

Participants with chronic back pain will complete an online Qualtrics eligibility survey. After signing a consent form, eligible participants enter a two-week baseline period ("Baseline Period"), during which they complete two assessments of the Primary and Secondary Outcome Measures and Potential Mediators. After the baseline period, participants are randomized into a Virtual Reality group: VR Distraction-based Therapy or VR Skills-based Therapy, with a 1:1 allocation ratio of participants to each treatment. Both groups receive education on pain neuroscience and complete training on the use of the VR hardware and software. Next, both groups complete an intervention for 8 weeks ("Treatment Period"), after which they return the VR equipment. Several surveys are administered online during the Treatment Period. After the Treatment Period, both groups complete three post-treatment surveys at weeks 8, 20, and 32.

Eligibility criteria

This trial does not accept healthy volunteers

Qualifiers

Men and women aged 18 to 85.

Self-reported diagnosis of chronic low back pain without radicular symptoms.

Chronic low back pain duration of 6 months or more, and pain at least half the days in the last 6 months.

Lower back pain as primary chronic pain complaint (greater than pain in other bodily regions).

Disqualifiers

Applicants, who are pregnant, planning pregnancy, or breastfeeding

Back pain associated with compensation / litigation within 1 year.

Leg pain greater than back pain (suggests neuropathic pain; may be less responsive to psychological therapy).

Chronic pain other than chronic back pain.

Trial design

Design model

Parallel

Treatments tested in this trial

  • Skills-based Virtual Reality Therapy

    Device

    1. A 34-minute education video session on the science behind chronic pain and the scientific principles of the therapy. 2. VR skills-based therapy: a virtual reality therapy consisting of different psychological training exercises

  • Distraction-based Virtual Reality Therapy

    Device

    1\. A 7-minute education video session on the science behind pain-focused attention and distraction. 2. VR distraction-based therapy: a virtual reality therapy that encourages passive attention and minimizes external cognitive demands.

Treatment groups

200 Participants
are divided into 2 treatment groups
Group A: Virtual Reality Neuropsychological TherapyExperimental treatment 1 intervention
Group B: Virtual Reality Neuroscience TherapyActive comparator 1 intervention

Trial outcomes

Primary outcomes

1

Change in Pain Intensity and Interference

Brief Pain Inventory-short form (BPI-SF). Measured on a Scale of 0 to 10, 0 = no pain, 10 = worst pain imaginable.

Time frame
Change from pre-treatment to post-treatment = 8 weeks

Secondary outcomes

1

Pain Interference

Brief Pain Inventory-short form (BPI-SF). Measured on a Scale of 0 to 10, 0 = no interference, 10 = severe interference.

Time frame
Change from pre-treatment to post-treatment = 8 weeks
2

Disability

Oswestry Low Back Pain Disability Questionnaire (OLBPQ). Measured on a scale of 0-100%, 0-20% = minimal disability, 80-100% = patients are bed-bound or exaggerating symptoms.

Time frame
Change from pre-treatment to post-treatment = 8 weeks
3

Physical Function

Physical Function (PROMIS). 5-point Likert scale: 5 = without any difficulty, 1 = unable to do (worse outcome).

Time frame
Change from pre-treatment to post-treatment = 8 weeks
4

Sleep Disturbance

Sleep Disturbance (PROMIS). 5-point Likert scale: 1 = very good, 5 = very poor (worst outcome).

Time frame
Change from pre-treatment to post-treatment = 8 weeks

Other outcomes

1

Cybersickness

Single item questionnaire: "Did you experience any motion sickness or nausea while using VR?". 4-point Likert Scale: 0 = never, 3 = always (worst outcome).

Time frame
Assessed at Week 8
2

Global Improvement

Patient's Global Impression of Change (PGIC). 10-point Likert scale: 0 = much better, 10 = much worse (worst outcome).

Time frame
Assessed at Week 8
3

Treatment Satisfaction

Treatment satisfaction (single item). 7-point Likert scale: extremely satisfied, extremely dissatisfied (worst outcome).

Time frame
Assessed at Week 8
4

System Usability

System usability (SUS). 5-point Likert scale: 1 = strongly disagree, 5 = strongly agree.

Time frame
Assessed at Week 8

Sponsors and contacts

Click on the lead sponsor to view all of their trials.

CognifiSense Inc.

Lead sponsor

University of Colorado, Boulder

Collaborator